I've been animating characters in AE lately and thought I would share this awesome tool that has made animating a breeze! It's called DuIK, a plugin for AE that allows for creation and animating using Inverse Kinematics. It's a great tool that also has useful scripts like renaming and a zero-ing utilities (if that's even a word).
Check out this video to see it in action:
DuIK Tools - Inverse Kinematics for After Effects! from FAMOS on Vimeo.
To download the tool and for more tutorials, click here: http://duduf.net/?page_id=167
This tool has made animating fun and easy! Hope others can benefit from it as well.
Thursday, January 31, 2013
Friday, January 18, 2013
Updated Demo Reel
So it's been a while since my last post and thought I would post an update. I've been pretty busy lately working on a 2D character animation which is about to wrap up in a couple weeks, but in my spare time I've also been developing my rigging & animation demo reel.
View my demo here:
Stephen Miranda - Animation and Rigging Demo Reel 2012 from Stephen Miranda on Vimeo.
There are just a few additions to the demo. One, is Rosco fully-rendered (yay!). I also took the liberty of adding an nCloth animation onto the mocap footage of him fighting. It's a very subtle animation; since he is a big guy the shirt is taught on his body so I figured not much would move except the straps on his shoulders. I added a slow-mo shot just to illustrate the movement.
Otherwise I'm still cranking out animation and living the dream! I'll be sure to post screenshots as soon as they becomes available.
View my demo here:
Stephen Miranda - Animation and Rigging Demo Reel 2012 from Stephen Miranda on Vimeo.
There are just a few additions to the demo. One, is Rosco fully-rendered (yay!). I also took the liberty of adding an nCloth animation onto the mocap footage of him fighting. It's a very subtle animation; since he is a big guy the shirt is taught on his body so I figured not much would move except the straps on his shoulders. I added a slow-mo shot just to illustrate the movement.
Otherwise I'm still cranking out animation and living the dream! I'll be sure to post screenshots as soon as they becomes available.
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